Prix Nandeyanen!? - The 1st Sûtra
Nandeyanen!? – The 1st Sûtra is a horizontal 2D shoot’em up that introduces gameplay mechanics such as bullet counter and blast pods. The player takes the role of Tenguman, a long-nosed goblin who wakes up after a thousand year sleep to see the world overrun by an army of mythical pranksters.




Où acheter Nandeyanen!? - The 1st Sûtra au meilleur prix
| Boutique | Plateforme | Conseillé | Prix | Réduction | |
|---|---|---|---|---|---|
| SteamMeilleur prix | PC | 1,99 € | Voir l'offre |
La meilleure offre dématérialisée du moment est à 1,99 € sur Steam. Son prix le plus bas jamais observé est de 0,99 €.
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À propos de Nandeyanen!? - The 1st Sûtra
Welcome to our special brand of Super Long Nose Shooting Game. Nandeyanen!? – The 1st Sûtra is a horizontal 2D shoot’em up that introduces gameplay mechanics such as bullet counter and blast pods: the first allows the player to survive waves of attacks by returning them to their sender and the second is a tool meant to valorize the player’s learning curve by letting him spread his attacks on the whole screen. In a narrative thought as a homage to Japanese imaginary worlds and creative game design, the player takes the role of Tenguman, a long-nosed goblin who wakes up after a thousand year sleep to see the world overrun by an army of mythical pranksters. The game structure seeks to emulate both the tenacity and the virtuosity required by the genre. Thus, while meant to be easy on the eyes the game is not targeted at beginners. Nandeyanen!? - The 1st Sūtra contains the three first stages (Mountain, Forest, Temple) in four languages (english, japanese, korean and french). Gameplay: The project mirrors the prolific dôjin (amateur) Japanese scene and we made our game always with this specific creative context in mind. For the game design, our main goals were to mix the manic shooter subgenre with original and challenging mechanics that could be seen during the NEC PC-Engine/Super Famicom era. Since we enjoy games that are well balanced and that rely mostly on skills, we decided to remove any form of power-ups in order to obtain a precise and demanding game design that values our gameplay mechanics. The gameplay introduces challenging mechanics such as bullet counter (directly inspired from SFIII: Third Strike) and blast pods represented by your 3 Karasu-Tengu partners. In that sense, the “counter” mechanic is the more original feature of the game as it breaks the dodge’nd shoot routine common to the shoot’em up genre and let us experiment with new rhythm and bullet patterns. The feeling of danger/courage the player gets when confronting a bullet is the gamer’s rush we are looking for in our design. -Nandeyanen!? is played like a regular horizontal shoot’em up except for some subtle mechanics that we try to force the player to learn little by little in order to…











