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Prix Ultimate General: Gettysburg

A Tactical Battle Simulator that allows you to command thousands of soldiers as a Union or Confederate General. The game features the most accurately created map, a non-linear battle campaign, complex morale, innovative control mechanics and smart AI.

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Ultimate General: Gettysburg : capture d'écran
Ultimate General: Gettysburg : captureUltimate General: Gettysburg : captureUltimate General: Gettysburg : capture
13,65 €
Meilleur prix PCsur GOG
Voir l'offre
84Metacritic
2kAvis Steam
2014Sortie

Où acheter Ultimate General: Gettysburg au meilleur prix

BoutiquePlateformeConseilléPrixRéduction
GOGMeilleur prixPC13,65 €Voir l'offre

La meilleure offre dématérialisée du moment est à 13,65 € sur GOG. Son prix le plus bas jamais observé est de 1,29 €.

Historique du meilleur prix PC observé

Suivi commencé le 10 août 2026Premier prix enregistré : 13,65 €. Le graphique apparaîtra après la première variation observée.
DéveloppeurGame-Labs
Date de sortie16 oct. 2014
À propos de Ultimate General: Gettysburg

Ultimate General: Gettysburg is a Tactical Battle Simulator that allows you to lead thousands of soldiers in the famous Battle of Gettysburg as commander of either the Union or Confederate army. The game features the most accurately created map, complex morale, innovative control mechanics and smart AI. You have the freedom to use different strategies while the battle progresses. Your decisions and military performance play a crucial role in the result. Lead your army and win the Battle of Gettysburg! It has been voted as Best Strategy Game of 2014 by PCGamesN. Main Features Smart AI Commanders Ultimate General: Gettysburg does not use “AI gameplay cheats” because it does not need them. The game’s difficulty is accomplished only by nine distinctive AI personalities, each with their own advantages and special skills. AI Commanders are able to evaluate and gain tactical superiority in real time, reacting according to their different commanding skills, aggressively or defensively, heroically or cunningly and resemble different, competent human players. Each one of the AI generals is a formidable, non-scripted opponent who can actively try to flank you, secure strategic locations with artillery, keep reserves and reinforce areas that it attacks or defends. The AI will try to win the battle with tactics that fit to its personality. For example a defensive opponent may not attack ferociously in the first engagement and progressively advance its forces in the next battles. What players say : “Fantastic AI - don't know what kind of brain you put in this game but it works” Multi-Day Dynamic Battle On the morning of July 1st 1863, the two armies meet near Gettysburg. Reinforcements arrive from historically accurate directions as the battle progresses, however, random events, delays and tactical differences are always a possibility that can change the results of each engagement compared to history. Can you re-enact Pickett’s Charge? What if Lee attacked the center of the Union Army early in the morning of July 2nd of 1863 instead of attempting to flank the extreme left in the afternoon? What would happen if Meade counter-attacked on July 4th 1863? These questions and more…

IndépendantSimulationStratégie
Configuration requise (PC)

Minimale

Minimale : Système d'exploitation *: Windows 7 32-bit Processeur : Dual Core CPU 1.6Ghz Mémoire vive : 2 GB de mémoire Graphiques : 512Mb VRAM, Minimum 1024x768 resolution, Intel HD 3000 and higher, GeForce 8800 and higher, AMD Radeon X1600 and higher DirectX : Version 9.0 Espace disque : 2 GB d'espace disque disponible Carte son : DirectX 9.0 compatible Notes supplémentaires : 2gb memory is needed for 32-bit operating system, 4gb memory for 64-bit windows

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