Prix DinoSystem
DinoSystem is a top-down ecosystem and survival simulation. Shape a prehistoric island as a god, or survive inside it as a human while animals, weather, water, terrain and your own body change over time.




Où acheter DinoSystem au meilleur prix
| Boutique | Plateforme | Conseillé | Prix | Réduction | |
|---|---|---|---|---|---|
| SteamMeilleur prix | PC | 6,59 € | Voir l'offre |
La meilleure offre dématérialisée du moment est à 6,59 € sur Steam. Son prix le plus bas jamais observé est de 0,49 €.
Historique du meilleur prix PC observé
Évolution de l'offre PC actuellement suivie. Dernier marchand observé : Steam.
À propos de DinoSystem
ONE ISLAND, TWO WAYS TO PLAY DinoSystem is built around a single simulated island. In God Mode, you manage it from above. In Survival Mode, you enter it as a human and live with the consequences. God Mode Generate an island, introduce animals, alter the weather, trigger disasters and watch the food web respond. Protect a struggling species, create abundance, or push the ecosystem far enough to see what breaks. Survival Mode Start alone with no scripted path. Find water, make tools, build shelter, hunt, fish and prepare for changing seasons. The island is not arranged around the player, and the systems you can manipulate in God Mode are the same ones you must endure in Survival Mode. NOTHING APPEARS JUST BECAUSE THE GAME NEEDS IT Animals are born, grow, search for food and water, reproduce, raise their offspring and die. Plants spread according to local conditions. A species can decline or disappear. A forest can burn. Wet ground can dry out. Predators can run out of prey. The island keeps running whether you intervene or not. YOUR BODY IS PART OF THE SIMULATION Survival is not reduced to a few meters. Body weight, fat, muscle, metabolism, nutrition, temperature, exertion, sleep and physical condition affect one another. How you eat, move and rest changes both your appearance and what your character is capable of doing. Skills improve through use and can decline through neglect. Clothing, shelter, fire and food matter because they interact with the same underlying systems. CONNECTED SYSTEMS Procedural island generation with adjustable world settings Dinosaurs and other animals with full life cycles Reproduction, parenting, foraging, predation and territorial conflict Seasons, day and night, temperature and sunlight Rain, fog, storms, snow, wind, drought and sandstorms Puddles, lakes, rivers, evaporation and changing terrain Vegetation growth, soil fertility, decomposition and fire Crafting, building, hunting, fishing and cooking Long-term physical and skill development God Mode tools for observing and altering the ecosystem EARLY ACCESS DinoSystem is a solo-developed project and is still being expanded and refined. Both game modes and the core simulation are…











